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[Hololive] Holodefense
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Devlog
Full Release 1.0
November 05, 2022
by
jimlad42
Finally, it's done. This semester has been a lot more time consuming than I expected, so I'm sorry that I went totally radio-silent over here. I'd been keeping my Discord up-to-date, but said absolute...
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Update 0.1.6: Boom
August 13, 2022
by
jimlad42
I considered pushing an update last week, but decided to polish the map first since it was already fairly well past my schedule. A choice I don't regret, that would have been a mess. It was laggy, des...
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Update V0.1.5 Look at That!
August 01, 2022
by
jimlad42
Sorry for the late update, and the small update. I've been helping a team make a prototype to pitch for funding, so I've been in crunch-time on that project getting it ready to show. I've decided I'm...
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Update to V0.1.4: Slow Drip
July 23, 2022
by
jimlad42
Not a lot to talk about this week, other duties have kept me busy this week and planning a map is mostly background work until it's done. I'd be willing to slow my updates while working on the maps, b...
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Update v0.1.3: The one with the Volcano
July 16, 2022
by
jimlad42
I'm a bit late, but at least I'm uploading on the right day! Sorry, once again I lost all sense of time and didn't realize today is Saturday. The bulk of this week's been trying to get this map set up...
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Update to v0.1.2: What?! Takodachi is evolving!
July 09, 2022
by
jimlad42
#Update
I am curious, what do people actually want from these devlogs? I generally aim for a summary of what I've been doing, and how hard or easy it was, but I'm open to suggestions and feedback on anything...
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Update V0.1.1: Wait, what day is it?
July 02, 2022
by
jimlad42
I have no idea when it stopped being Tuesday, but apparently it moved straight into Saturday afterward. Not as much progress this week because I've been recovering from being sick, and is in no way re...
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Update v0.1, the Fun to Play Update
June 25, 2022
by
jimlad42
I am unbelievably frustrated after having done an actual playtest of what I released last week. That was not a good time to get sick apparently... over 3/4ths of the first map just wasn't set up to sp...
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Update V0.0.5 "Did you hear something?"
June 20, 2022
by
jimlad42
Blarg, it has not been a very fun week. It's been averaging 90°F all week, and I don't handle heat well, I got really sick over the weekend, and I've been finding a lot of stupid bugs as I went and a...
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Late update v0.0.4
June 13, 2022
by
jimlad42
(Is listing this as basically an alpha version even sensible any more? I don't know... I don't like the commitment involved with calling it v0.1) So... This update's a bit late. That would be because...
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Update V0.0.3 and Feedback Request
June 04, 2022
by
jimlad42
Hello there! Another Saturday, another release. I might do some minor re-balancing by Monday since I haven't had time to fully test the new map and everything. I do want all the feedback on the new ma...
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Update V0.0.2 and Update plans
May 28, 2022
by
jimlad42
Hello there. Since I made this project actually searchable it's had far more views than I expected, so allow me explain my plans for this project a bit before I get to the update notes. My aim is to p...
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Minor Update to v0.0.1.1
May 20, 2022
by
jimlad42
Hello there. This small update mostly adds cosmetic changes, and updates the engine to UE 5. Additions: Scrolling by scrolling over the side of the screen. Added Menu visuals. Added music to the map a...
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