[ER] V0.0.6, Polish Update
Hello there.
I apparently forgot to write a log for the past few versions, I had a long few weeks recently, so it just slipped my mind. But I'll try to summarize the most recent updates here into one post, the changelog from V0.0.4 to V0.0.6. It's not as big as it sounds because the game should now be feature complete and I'm just polishing it up at the moment.
As always, if you want a bit more in-depth on the process, go join my Discord at https://discord.gg/4pZ5xFGPQ2 !
Additions
- Wheat: How did I forget to actually add this crop to the game? It's *used* and I forgot to actually place it in the world. I also added another use for it, letting you cook Waffles on the starting island as an early food.
- Hotbar Selection: It now tells you what item you're holding in your hotbar, so you don't need to menu as much. I know it's not the nicest menu right now, so I'm doing what I can.
- Sound Effects: A lot of mechanics didn't have proper sound effects, ranging from picking up elementals to crafting to footsteps, I went ahead and added sound effects to as many things as I could think of. A list that also includes Elemental Merging, dialogue, and moving things in your inventory.
Changes
- Elemental Distribution. Changed the elemental spawn rates, so Fire aspects are common in the desert, and it's not all air elementals.
- Dialogue Editing. I re-wrote all the dialogue to talk about the new mechanics and to read a lot better
- Quest tweaks. I tweaked a few numbers to encourage actually farming stone early on, and getting people to try the mechanics in this demo.
- Elemental Growth. I changed it so Life Elementals instantly grow crops rather than Earth Elementals now that it's easy to merge elementals together.
This version is now Feature Complete, I might do a bit more polish but that's not my focus. My real focus now is getting pitch documents ready to try to get funding for this project so I can focus all my attention on it. If that'll be through Epic Megagrants, finding a publisher, or finding an investor company, I have no idea. Theoretically, getting a community able to support me would also work, but... I am terrible at that kind of thing, I can't fight social medias to get the word out there.
Files
Get Skye's Repose
Skye's Repose
Explore the mysterous Garden of Skye
Status | In development |
Author | jimlad42 |
Genre | Adventure, Puzzle |
Tags | 3D, Exploration, Fantasy, Farming, First-Person, Magic, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Skye's Repose Public Demo (V0.1)41 days ago
- Skye's Repose V0.0.8: New name, same gameJul 16, 2024
- [ER] V0.0.4, The Mystery Update!Apr 20, 2024
- ER V0.0.3, Stamina PlaytestMar 26, 2024
- Elemental Rancher RevivalMar 01, 2024
- Update to demo 1.1Aug 14, 2021
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